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If you wanted to play as Ric Flair or a older version of Triple H or Undertaker, you can. What I’ve always liked about the WWE 2K games is that developers Yukes and Visual Concepts do a great job of combining past content with its current product. Modes like WWE Universe can showcase this greatly, where you can bring everyone from the past and present into one mode where you can create shows and edit them to your enjoyment. Created wrestlers can even be downloaded so you can fill in the gaps of those who didn’t make the cut as you like. The good news is that everything you’d come to experience in a recent 2K game is here - create-a-wrestler is diverse with plenty of customization. Unfortunately, the port of 2K18 on the Switch is an awful mess, full of glitches and massive slowdown that makes it one of the worst ports I’ve experienced in quite some time on any recent Nintendo system. It was the first WWE game released for Nintendo systems since WWE 2K13 for the Wii, and as a fan of wrestling, I was looking forward to playing a console experience on the portable Switch.
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I was very eager to play WWE 2K18 when it was announced to be heading to the Switch.
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